How to download gmod addons in backround
This file is called when the server loads the gamemode. Please note, that while we use a in the example below, it is completely optional. Three files are needed for your gamemode to function properly. The server list displays the icons at 24x24 while the gamemode selection uses 32x32. This image should ideally be 24x24 pixels but it can be up to 32x32. This image should be 128 pixels high and up to 1024 pixels wide. If you want to include backgrounds with your gamemode place them in gamemodes//backgrounds/. Whether this convar should show up for singleplayer, just having this key will enable it, it doesn't matter what the value is The help text to show on the convar (in the console)Įither Text, CheckBox or Numeric. The text to show in game to describe this convar These settings are configurable in the main menu in GMod. It was moved to the root folder to decrease load times. In previous versions of GMod this section used to have its own file, in gamemode//content/settings/server_settings/. Your text file doesn't have to have a settings section. The settings table allows you to create server configuration convars for your gamemode. other - Your gamemode does not fit in any of the above categories, for example sandbox or hangout type gamemodes.
pve - Your gamemode is based more around Player versus Environment combat, such as survival or campaign gamemodes.pvp - Your gamemode is based mostly on Player versus Player combat, be that competition or just a shooter gamemode.If your gamemode has "RP" in its name, this is the category for you. rp - Roleplay - Your gamemode contains Roleplay elements.Your gamemode can have only one category, out of the following choices: (You won't have a workshopid until you upload - so you will need to set this in an update) If your gamemode is on Workshop then this should be the workshopid of the file. Include and set to 1 if this gamemode should be selectable from the main menu This should only be set if the maps are unique to your gamemode. This is used to correctly categorise maps in the map selector. "name" "sk_grenades" "text" "Allow Grenades" "help" "If enabled then grenades are enabled" "type" "CheckBox" "default" "1" "name" "sk_maxfrags" "text" "Max Frags" "help" "The maxiumum number of frags before a map change" "type" "Numeric" "default" "20" "base" "base" "title" "Super Killers" "maps" "^sk_" "category" "other" "menusystem" "1" "workshopid" "15895" "settings"